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Vision Engine 7.6 发布  

2009-09-10 15:46:32|  分类: 新软件 New packa |  标签: |举报 |字号 订阅

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Trinigy发布Vision Engine 7.6引擎。最新版本为游戏开发商提供了大量的新功能,使得开发流程更加自由,更加即时化以及丰富创造性。主要新功能包括新的动画和成分编辑器,延迟渲染以及整合了其他合作伙伴的技术。 

Vision Engine 7.6 发布 - 石像鬼 - 鬼喊鬼叫

官网链接:http://www.trinigy.net/index.php?id=36

Trinigy announced the release of version 7.6 of its Vision Engine. The latest version offers a host of new features designed to give game developers more workflow freedom, more runtime power and more creative choices. Some of the key features included are new animation and component editors, deferred rendering, and all-new integrations with partner technologies.

Vision Engine 7.6特色:
Highlights of the Vision Engine 7.6 include:

Tool and Workflow Upgrades:
- Animation Transition Editor: This new editor empowers artists to easily create animation transitions without the aid of programmers
- Component Editing in vForge: Behaviors and properties can easily be applied to objects on-the-fly in vForge
- Upgraded Terrain Editor: An improved Terrain Editor now supports unique maps, such as satellite data
- Deferred Shading Integration: Deferred shading is now fully integrated into vForge

Runtime Improvements:
- Deferred Rendering: Highly optimized for each platform, it includes time-of-day, screen-space ambient occlusion, cascaded soft shadows, depth-of-field and rim lighting.
- Extended LUA Scripting Integration: Create/modify particle effects and access/modify object components
- New PlayStation3 Renderer: A new highly optimized renderer for the PS3 platform.
- DX11 Support – Support for DX11-based hardware.

New and Upgraded Partner Integrations:
- Natural Motion's Morpheme
- Scaleform GFx 3.0
- SpeedTree 5
- Kynapse AI

 

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